
2014 · Scenario / Adventure / Module
The 11th Hour
A storm drives the player characters into the Gator's Gullet Inn shortly before midnight, where they become involved in an unfolding fantasy adventure. Designed for 1st-level characters, the scenario can be completed without combat and may be run in real time, with key events occurring at specified times.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
