
2017 · Sourcebook (rules/options to enhance play)
The Abomination: Necromancy Gone Wrong
Players encounter abominations: pale, blue-skinned beings with dark hair and bloodshot eyes, created through the unnatural union of a zombie and a human. These walking embodiments of hate and evil retain traits of both origins without appearing fully undead or human. The game focuses on the creatures, their appearance, and the consequences of necromancy gone wrong.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
