
2000 · Scenario / Adventure / Module
The Antius Thieves' Guild
Fleeing the Crimson Guard, the adventurers reach an underground thieves’ guild in Antius while seeking the Eye of the Dragon, a mystic gem needed to find the Rod of Red Dragon Control. The guild’s vast stone hall is crowded with thugs, gemcutters, cat burglars, con artists, and other underworld figures. Xilus, master of the guild, offers a challenge: navigate and foil the Guild’s Great Maze to claim the gem.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
