
2015 · Scenario / Adventure / Module
The Archmage's Orrery
The Mystic Orrery’s predictions are becoming unreliable after an Archmage hides several of its components, causing the rules of magic across the Dragon Empire to fluctuate. The characters must recover the missing parts, bypass powerful wards, and restore the device before the instability worsens. This organized-play adventure is designed for 3–7 level 8 characters and runs for approximately 8 hours across four weekly 2-hour sessions.
- Players
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Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
