The Arrow of Heaven

1999 · Scenario / Adventure / Module

The Arrow of Heaven

In a remote swamp within one of Théah’s most dangerous nations, an ancient Syrneth machine of immense destructive power draws numerous factions to its location. The Heroes must travel across southern Théah, from the war-torn plains of Castille to the heights of Vodacce, and prevent the device from being activated. This adventure forms the finale of the Erebus Cross campaign and includes locations, major NPC descriptions and statistics, and information for running the complete scenario. Additional material provides historical overviews of the Syrneth and sample templates for Explorer characters.

Players
0
Complexity
3 / 5
Point Based (allocate points to get skills, powers, etc)Roll and keep (4k2 means roll 4 and keep 2)

Game facts (players, playing time, age, credits) from BoardGameGeek.