
2003 · Scenario / Adventure / Module
The Beast of Dunvegan
A team of agents investigates Dunvegan Castle, a secret Ministry of Defence weapons facility in the Scottish Highlands. Presented as a remote listening post, the installation is developing a restricted resonance weapon under the command of Lt. Colonel Fraser Campbell. The agents must uncover the consequences of a recent breakthrough by Dr. Roger Bainbridge while dealing with Professor Norman Whyte, a project scientist and double agent working for W.A.R.D. The serial provides tiered challenges and rewards for teams of four to six agents across several experience levels.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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