
1997 · Scenario / Adventure / Module
The Bet
A frightening house appears to have windows like the eyes of an empty skull. Its unsettling effect comes from concealed images and patterns in the painted walls, carefully arranged to trigger a sense of fear.
- Players
- 0
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
