The Big Score

2008 · Sourcebook (rules/options to enhance play)

The Big Score

This supplement adds three systems for handling gear in Spycraft campaigns. Stockpile tracks characters’ possessions without changing the default rules, Cash n’ Carry uses a traditional cash economy, and Loot makes special items prizes to pursue as mission objectives. It also includes statistics for modern common items and kits, gear-related campaign qualities and events, and three gear-tracking sheets.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.