The Blood and Dr. McQuark

1985 · Campaign Setting (game world)

The Blood and Dr. McQuark

A roleplaying game featuring two distinct settings. In one, players portray mutant members of a troubled royal family from another world, living among humans while investigating the mystery that brought them there and the secrets of their past. The other centers on a confidential superhero supply and training business, where characters purchase supercars and gadgets, arrange repairs, conduct research, and improve their abilities while continuing their fight against crime.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.