
2012 · Sourcebook (rules/options to enhance play)
The Book of Air
This roleplaying sourcebook explores the Air ring and its influence across the samurai culture and setting of Rokugan. It expands the iaijutsu dueling system, examines the history and practice of archery, and introduces new character Paths. The book also details Air magic through illusion, illumination, and communication; presents Air-related kiho for the monks of the Brotherhood of Shinsei; and includes a campaign setting centered on the themes of Air.
- Complexity
- 2.5 / 5
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
