
1994 · Non-Game Book (but RPG Related)
The Book of Props
A practical guide to bringing dark-fantasy and supernatural settings to life through live-action and stage techniques. It covers costumes, props, makeup, set design, and the creation of believable characters, ranging from simple changes to elaborate constructions. Acting methods help performers develop and maintain a convincing persona, while advice on scenery and atmosphere supports settings such as hidden chambers, haunted lairs, artifact-filled havens, and nightclubs.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
