
2014 · Scenario / Adventure / Module
The Book of Terniel
This Pathfinder Roleplaying Game-compatible adventure is designed for 4–5 1st-level characters. Four factions vie for a stolen book, leaving the party to support one side or pursue the artifact for themselves. The campaign combines dungeon exploration, wilderness travel, investigation, diplomacy, and roleplaying, with encounters against goblins, undead, demons, giants, and other threats. The adventure includes a 226-page campaign, a 35-page player guide with character options, a new deity, two playable races, pregenerated characters, and wanted posters, plus a player handout containing a cultist’s journal.
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
