The Books of Uncle Silas

2000 · Scenario / Adventure / Module

The Books of Uncle Silas

For almost 600 years, four books containing terrible arcane knowledge and sorcery have remained hidden within one family. Players take the roles of investigators seeking to prevent these dangerous books from falling into the wrong hands and threatening mankind.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.