The Cargo of Doom

2003 · Quick Start / Fast Play Rules

The Cargo of Doom

An introductory adventure for a role-playing game, including a quickstart rules guide, a short scenario, and sample characters. Two to five players take the roles of adventurers while a Hand of Fate guides the session through action, exploration, and combat. The adventure is designed to run for a few hours and is suitable for players with some familiarity with role-playing games.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.