The Castles of Burgundy: 2nd Expansion – New Hex Tiles

2012 · Medieval

The Castles of Burgundy: 2nd Expansion – New Hex Tiles

Four new hex tiles add variability to the base game by being shuffled into the existing black and yellow supplies. The Park tile acts as any building when placed and can be treated as a single building for end-game scoring via knowledge tiles. The Goats tile functions as any animal type when placed and provides two extra victory points if other animals join that pasture, plus counts as an additional animal type for a specific knowledge tile. A Sequential Order yellow tile places the owner’s playing piece on top of the turn-order track whenever that tile is held. A Worker yellow tile lets the owner buy worker tiles from the general supply at a rate of two tiles for one silverling.

Players
2–4 best 2
Playing time
90 min
Age
12+
Complexity
2.8 / 5
8.3 on LudoyaDiceTerritory BuildingTile PlacementDice Rolling

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Full stats in Ludoya
9
Plays logged
8
Players
1h 32m
Average play
21
In collections
1
On wishlists

8.3/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.