The Circle

2007 · Spies / Secret Agents

The Circle

Recruit spies in the Victorian Age to uncover secrets, infiltrate a global conspiracy, and capture its members. Players control rival secret agencies, cooperating at times while competing to place the most spies within the conspiracy’s ranks. The conspiracy can also defeat all players before it is destroyed.

Players
2–6 best 5
Playing time
90 min
Age
12+
Complexity
3.3 / 5
Variable Player Powers

About the game

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Players

Game facts (players, playing time, age, credits) from BoardGameGeek.