
2016 · Card Game
Covert
Players control a network of spies across Cold War Europe, gathering intelligence, acquiring equipment, and completing high-risk missions. Each round, players roll a hand of dice and place them on action circles to move agents, obtain agency cards, take on or finish missions, and perform other operations. Dice placement requires numeric adjacency to existing dice, creating opportunities to block rivals or be blocked in return. Special abilities and card combos let players break codes and combine assets to meet mission requirements while planning for future turns.
- Players
- 2–4 best 2
- Playing time
- 45–90 min
- Age
- 13+
- Complexity
- 3 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 39
- Plays logged
- 33
- Players
- 1h 25m
- Average play
- 4
- In collections
- 7
- On wishlists
6.8/10
from 6 Ludoya reviews
Really different from what I expected. Dice Placement game with Set Collection and Pick Up And Deliver mechanics. The theme it's completely irrelevant, and that's sad. Kind of multi-solitaire, because you can bother players but on some vague or unintentioned way. The game is long, code mechanic coud be more thrilling, but it works, has original things and good design.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.














