The Circle and M.E.T.E.

1983 · Campaign Setting (game world)

The Circle and M.E.T.E.

This Champions organization supplement presents two groups for superhero campaigns. The Circle is a secretive mystical society based in a hidden city garden, where sorcerers, psychics, and other practitioners exchange knowledge and pursue arcane mysteries under the guidance of a mysterious master. M.E.T.E. is a support organization for extraterrestrial visitors, offering shelter, assistance, and help contacting their home worlds. Both groups provide settings, allies, and potential conflicts for adventures involving magic, aliens, and the wider superhero community.

Complexity
2 / 5
Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.