
2023 · Sourcebook (rules/options to enhance play)
The Classic Dungeon Design Guide IV
A dungeon design guide for creating sprawling first-level mega-dungeons suited to adventurers of levels 1–3. Branching D100 and D1000 tables generate starting areas, corridors, rooms, doors, exits, connectors, monster lairs, traps, tricks, and treasures, with flexible complexity for different play styles. The book includes level-appropriate treasure tables, fast-play guidance, and simple solitaire rules for practicing dungeon exploration or developing settings for Basic and Expert fantasy roleplaying games.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

