The Common Kindreds of the Four Continents

2013 · Sourcebook (rules/options to enhance play)

The Common Kindreds of the Four Continents

A Trollworld setting supplement covering the Dragon, Eagle, Kraken, and Wolf continents. It presents regional variations of the common “good” kindreds, reflecting the different rules and developments of 5.5, 7.5, and dT&T, for use in creating and adapting characters across the four regions.

Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.