
2011 · Sourcebook (rules/options to enhance play)
The Compass of Celestial Directions, Vol. VI: Autochthonia
Autochthonia is a dying industrial world hidden in Elsewhere, formed from the vast body of a sleeping Primordial. Its eight nations are home to descendants of First Age refugees and abductees, who rely on mystical artifice and the Alchemical Exalted to survive. This setting guide details the Eight Nations, the dangerous Reaches beyond their borders, and the mortals, mechanical inhabitants, heroes, and Exalted legends found throughout Autochthonia. It also explores the world’s failing creator and the possibility of returning to Creation.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play The Compass of Celestial Directions, Vol. VI: Autochthonia with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.

