The Compass of Terrestrial Directions, Vol. II: The West

2007 · Sourcebook (rules/options to enhance play)

The Compass of Terrestrial Directions, Vol. II: The West

This setting book expands the western regions of Creation, focusing on the seafaring nations of Wavecrest, Coral, Skullstone and the Neck. It introduces the Tya and the Lintha Family, and explores the mystery of the sunken First Age city of Luthe. The book includes mass combat statistics for the forces of the Silver Prince, the Lintha Family and other western powers, along with dominion statistics for the Mandate of Heaven and traits for native gods and beasts.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.