
2006 · Sourcebook (rules/options to enhance play)
The Compass of Terrestrial Directions, Vol. V: The North
This setting book details the North, the coldest and wildest of the five directions of Creation. Frigid winds from the Elemental Pole of Air bring ice and snow each year, making farming difficult beyond the coasts and sheltered regions. It presents powerful northern states alongside barbarian hunting and gathering tribes, providing a wintry backdrop for heroes during the Time of Tumult.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
Free, on web, Android and iOS
Play The Compass of Terrestrial Directions, Vol. V: The North with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
