The Complete Psychic

2001 · Alternate Rules (Variant Core Rules)

The Complete Psychic

A rules supplement for adding psychic abilities to a d20 campaign, with material tailored to the Sleeping Imperium setting. It includes a psychic class, rules for psychic powers, skills and feats, prestige classes, and psychic monsters; the generic d20 mechanics can also be adapted to other campaigns.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

About the game

Expansion for

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Game facts (players, playing time, age, credits) from BoardGameGeek.