
1994 · Sourcebook (rules/options to enhance play)
The Complete Sha'ir's Handbook
This roleplaying supplement expands the magic of Zakhara and the AL-QADIM campaign setting, focusing on sha'irs who bargain with genies and elemental mages who command flame and sand. It adds wizard kits such as clockwork mages and spellslayers, along with new spells, proficiencies, and details about secretive and criminal societies. The material supports Dungeon Masters and players creating and running magical characters.
- Players
- 0
- Complexity
- 3 / 5
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
