
2009 · Scenario / Adventure / Module
The Conqueror Worm
An OSRIC adventure for 6–8 characters of levels 10–14, set in the frozen North. A colossal extradimensional White Worm has awakened after centuries of slumber and is rebuilding its magical army. The adventurers must recover the enchanted weapon of the long-dead frost giant jarl Harold Hardrada, then confront the creature in its ice-walled citadel before it can enslave the northern kingdoms.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

