
1987 · Scenario / Adventure / Module
The Convert
The capital city is prosperous and secure until the king’s son returns from a long adventure with unfamiliar beliefs. As his new laws bring unrest and threaten the kingdom, the characters must flee, investigate the cause of his conversion, and restore his sanity. The adventure includes wilderness and dungeon exploration, along with details of two non-human societies. It is designed as a complete scenario for home play.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
