
2010 · Non-Game Book (but RPG Related)
The Creation of Narrative in Tabletop Role-Playing Games
This work examines tabletop role-playing games as a distinct form from computer role-playing games, focusing on their social and narrative dimensions. It analyzes how players and game masters use language and game structures to construct stories during play, along with connections among tabletop modules, computer games, and novels. It also considers the wider cultural influences surrounding tabletop gaming.
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