The Cults Netbook

1997 · Sourcebook (rules/options to enhance play)

The Cults Netbook

A collection of ten cults: secret societies devoted to gods, creatures, or objects. Each cult includes associated material for use as a long-term organizational opponent in a campaign. Several minor versions circulate as a first edition, differing mainly in formatting and typographical corrections.

Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.