
2014 · Scenario / Adventure / Module
The Darkening of Mirkwood
A complete campaign for The One Ring follows a fellowship of heroes through Mirkwood over three decades as a lingering Shadow threatens the forest and its people. The campaign includes adventures involving spiders, Nazgûl, Wizards, and the halls of King Thranduil. New rules let heroes establish Holdings, pursue Undertakings, and use expanded Fellowship Phase options to shape the course of the campaign and gain a lasting stake in the region. Their choices determine whether the darkness is held back or spreads across Mirkwood.
- Players
- 0
- Complexity
- 3.3 / 5
Race Based (Player Race/Species affects gameplay)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
