
2010 · Sourcebook (rules/options to enhance play)
The Day of Deeds
At 11:59 PM, the people who hold the city together vanish. Most heroes, police officers, and firefighters are gone, leaving the player characters to manage a city descending into chaos. This adventure uses a random system to create different situations each time it is played. It accommodates groups of any size or power level, can be replayed without repeating the same events, and fits into an existing city campaign with little preparation.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
