
2014 · Scenario / Adventure / Module
The Day Urda Sank
A three-part steampulp horror mini-campaign takes extraordinary adventurers from flooded Lyonesse to the melting North Pole. The characters investigate strange events in the capital, defend it from Deep Ones, and confront a ritual in the clock tower of Tall Tom. They then travel north by submarine, facing krakens, time-bending technology, foreign agents, and a powerful being from beyond time and space. The final expedition crosses the Arctic as ancient forces awaken and threaten the world. The campaign includes adventure ideas, a description of The Messenger, and rules for submarine boarding.
Attribute/Stat Based (STR, CON, PER, etc)Dice Pool (Roll multiple dice vs target)Exploding Dice (Die may 'explode' into a second roll)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
