The Deck Job

2016 · Scenario / Adventure / Module

The Deck Job

A team of shadowrunners must retrieve a stolen cyberdeck prototype from Chicago’s Containment Zone. What begins as a straightforward job quickly becomes a tangled operation involving double-crosses, deception, lies, and betrayal. Players investigate the shifting situation and try to determine whom to trust before the dangers of the zone overwhelm them. The scenario is designed for use with Shadowrun, Fifth Edition, and its story elements can be adapted for Shadowrun: Anarchy.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.