
2020 · Scenario / Adventure / Module
The Devil and the Deep Blue Sea
The ocean’s depths conceal wondrous and terrifying mysteries, drawing mages, the Bound, and other supernatural factions into haunted seas. Pirates offer equality and honor among thieves to those oppressed by empires, secret societies, and the Kerberoi. Mage society approaches civil war as the Silver Ladder and the Seers of the Throne move against Nassau’s Nameless Order. Meanwhile, the Bound sail with their brotherhoods to oppose marauding Reapers and explore the dangers below. Requires the Mage: The Awakening Second Edition and Geist: The Sin-Eaters Second Edition rulebooks.
- Players
- 0
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

