The Diadem of Kir Russ - Part Three

2007 · Scenario / Adventure / Module

The Diadem of Kir Russ - Part Three

A one-round Living Greyhawk adventure set in the Perrenland region. From the Isle of Cli, a mission seeks an ancient weapon said to be capable of defeating the evil that has plagued Perrenland for centuries. Guided by a thousand-year-old instrument and a prophecy, the party investigates whether the fabled weapon truly exists and can fulfill its purpose. This is the third part of a three-round Perrenland Regional adventure for APLs 2–14.

Skill Based (buy or gain skills)Dice (Various)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.