The Divinity Thieves

2005 · Sourcebook (rules/options to enhance play)

The Divinity Thieves

Agents are sent to wartime London to capture Dr. Bastian Kappel, a scientist whose research is tied to a Nazi project codenamed MESSIAH. They must escort him to London City Airport for extraction while evading his protectors, MI5, and other law-enforcement forces. The scenario supports four to six agents and scales for characters of levels 2, 7, 12, or 17, with tiered challenges and experience rewards.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.