
1998 · Scenario / Adventure / Module
The Doomgrinder
A group of adventurers travels east of the City of Greyhawk to investigate the Doomgrinder, a mysterious stone windmill surrounded by rumors of cursed treasure and an approaching catastrophe. The adventure explores the windmill’s secrets, the fate of those who failed to enter it, and the omens surrounding its possible return to motion. Designed for characters of levels 4–8, it can be played as a standalone adventure or as the conclusion to the Lost Tombs series, with opportunities for further quests and campaign developments.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
