The Dracula Dossier: Director's Handbook

2015 · Campaign Setting (game world)

The Dracula Dossier: Director's Handbook

A modern espionage-horror campaign centers on EDOM, a secret MI6 operation that has repeatedly awakened and lost control of Dracula since 1893. Players investigate an annotated, unredacted version of Bram Stoker’s Dracula, following notes from three generations of agents to uncover betrayals, hidden operatives, and the Count’s present-day network. The campaign uses an improvisational structure. Players choose which clues, characters, and locations to pursue, while the Director develops the conspiracy in response, combining figures from the novel and their descendants with spies, supernatural threats, and prepared locations. The goal is to expose EDOM’s secrets and track down Dracula.

Players
0
Complexity
2 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.