
2011 · Scenario / Adventure / Module
The Dreaming Prince
A Call of Cthulhu roleplaying supplement exploring the extra-human consciousness of the Great Old Ones, particularly the influence of Cthulhu’s dreams on human minds and technology. The campaign includes one scenario set in the 1920s and two connected scenarios in modern times, with players portraying separate groups of investigators. The Great Old Ones appear through tangible and intangible manifestations, Mythos-influenced species, and experimental technologies, but are never encountered directly. Recurring motifs and hidden plot elements gain or lose importance as the investigators uncover the mystery.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
