
1987 · Scenario / Adventure / Module
The Duchy of Ten
In the far Barrens of Karsh, the Afridhi construct the Well of Souls in the volcanic Hill of the Hammer. Guided by their god Zugzul and aided by efreet, they bind human souls into the artifact and prepare to carry it into battle against Blackmoor. Players face the prophecy surrounding the artifact and seek a way to prevent its completion or destruction, while contending with the Afridhi forces guarding the forge.
- Complexity
- 2 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
