
2000 · Quick Start / Fast Play Rules
The Dying Earth Quick-Start Rules
In a far-future Earth beneath a failing maroon sun, ancient ruins, vanished seas, strange customs, and dangerous creatures fill the landscape. Decadent towns and isolated villages provide settings for intrigue, adventure, and darkly comic encounters. This roleplaying game focuses on wit, persuasion, deception, fashion, and magic as much as combat. Players create one of three types of adventurer: a cunning mortal surviving by guile, an ambitious magician seeking lost lore, or a supreme mage commanding powerful and quarrelsome supernatural servants.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

