
2005 · Scenario / Adventure / Module
The Dying of the Light
This fantasy roleplaying campaign continues the Drow War after the battle for Caldraza. A mysterious messenger warns that the drow threat survives and that an attack from below is imminent, while powerful allies await the characters in Crom Calamar, the unconquered capital of Jehannum. The campaign contains ten linked adventures covering characters from 11th to 20th level. Each adventure forms part of a single overarching story and is designed to advance the party by approximately one level, although success and progression are not guaranteed.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
