The Elkram

2009 · Sourcebook (rules/options to enhance play)

The Elkram

A D&D 4th Edition supplement introducing the elkram, a suspicious sentinel race resembling walking stags that shifts between the natural and spirit worlds. Elkram characters guard nature, hunt aberrations, and respond violently to threats against the wild. The supplement provides playable-race rules, five feats, a racial paragon path, and guidance on elkram origins, physiology, culture, roleplaying, and adventuring. It also includes magic items, eight low-paragon-tier monsters, NPCs, locations, campaign advice, and adventure hooks for using elkram as characters, allies, or villains.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.