The Enforcer

2011 · Sourcebook (rules/options to enhance play)

The Enforcer

This roleplaying supplement provides rules for playing modern or near-modern combatants in a fantasy roleplaying setting. Characters may be soldiers, mercenaries, insurgents, martial artists, mob enforcers, or police specialists, using firearms and other contemporary combat skills against threats such as orcs and spears. The book addresses how modern equipment, training, rules of engagement, and technology interact with a more primitive world. It also introduces Progress Levels as a way to define the technological advancement of a campaign and offers guidance for handling situations where modern and fantasy elements overlap.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.