The Esoterrorists

2006 · Core Rules (min needed to play)

The Esoterrorists

Players take the roles of elite investigators opposing the Esoterrorists, an occult terrorist network seeking to tear the fabric of reality. Characters use investigative abilities such as Interrogation, Data Retrieval, Forensic Entomology, and Bullshit Detector to uncover clues, while adventure abilities support combat, escape, and maintaining mental stability in the face of supernatural horror. The game includes the Ordo Veritatis, a global conspiracy working against the Esoterrorists, along with creatures, guidance for structuring investigative scenarios with the GUMSHOE system, and an example geopolitical horror operation.

Players
0
Complexity
2.3 / 5
Description Based (Narrative more so than Dice)Dice (Primarily d6)Point Based (allocate points to get skills, powers, etc)

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