
2006 · Core Rules (min needed to play)
The Esoterrorists
Players take the roles of elite investigators opposing the Esoterrorists, an occult terrorist network seeking to tear the fabric of reality. Characters use investigative abilities such as Interrogation, Data Retrieval, Forensic Entomology, and Bullshit Detector to uncover clues, while adventure abilities support combat, escape, and maintaining mental stability in the face of supernatural horror. The game includes the Ordo Veritatis, a global conspiracy working against the Esoterrorists, along with creatures, guidance for structuring investigative scenarios with the GUMSHOE system, and an example geopolitical horror operation.
- Players
- 0
- Complexity
- 2.3 / 5
About the game
- Design
- Publisher
Expansion for
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
- ZacatrusOut of stock 19.95 €
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
