
2014 · Scenario / Adventure / Module
The Exchange
In 2090, a crew is hired to exchange ransom money for a kidnapped corporate executive. The job comes with a bonus if they bring the executive back alive and keep the money, but the deal may not be as simple as it seems. This one-page adventure is designed for a four- to six-hour session and can also fit into a longer campaign.
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
