The Extraordinary Adventures of Baron Munchausen

1998 · Core Rules (min needed to play)

The Extraordinary Adventures of Baron Munchausen

Players take turns recounting outrageous fictional exploits in the style of boastful aristocrats. Other players may wager money or wine on whether the narrator can work unexpected complications into the story, while interruptions, questions, and insults shape the unfolding tale. The game uses no dice, cards, or game master. It includes ready-made adventures, rules for duels and cowardly duels, and quick-start guidance for sessions of about an hour.

Complexity
1 / 5
GM-less (No gamemaster needed to play)Wagering / Betting (wagering during play)Unusual Randomizer (not using dice or cards)

Game facts (players, playing time, age, credits) from BoardGameGeek.