The Far Orbit Project

1998 · Sourcebook (rules/options to enhance play)

The Far Orbit Project

This campaign supplement follows the crew of the Far Orbit, the first Rebel privateer ship, as they launch strikes against the Empire in the Core Worlds. It details the Ringali Shell, including its planets, locations, law-enforcement agencies, black markets, criminal organizations, and infochants. The supplement includes deck plans for an EF76 Nebulon-B escort frigate, a complete campaign outline, scenario hooks, staging advice, optional space-combat rules, and player handouts. Eight linked adventures can be played as a stand-alone campaign, covering preparation, hijacking, capture, rivalry, raids, pursuit, and a final confrontation.

Players
0
Complexity
1 / 5
Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.