The Fifth Book of DragonQuest: Worldly Endeavor

2002 · Sourcebook (rules/options to enhance play)

The Fifth Book of DragonQuest: Worldly Endeavor

A fan-created rules supplement that expands the core fantasy roleplaying system with additional skills, equipment, professions, house rules, and adventuring guidelines. The skills support more detailed and varied player characters and non-player characters, while the professions group related abilities for building realistic roles. A Devotional Paths system lets characters follow Light or Dark paths with corresponding benefits and restrictions. Revised Colleges of Magic include material from Arcane Wisdom and a College of White Magics, alongside expanded equipment and other optional rules. Freely distributed online.

Players
0
Alternate Rules (Variant Core Rules)Race Based (Player Race/Species affects gameplay)Skill Based (buy or gain skills)Hex-based (uses hex terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.