
2004 · World War I
The First World War
A strategic simulation of the Central Powers against the Allied Entente, designed by Ted Raicer for two to four players. The map divides Europe into Western, Italian, and Eastern Theaters, with eleven Fronts connected by attack lines between cities and faction bases. Players deploy and move armies, determine orders, resolve combat, capture victory cities, and manage faction objectives across the major fronts of the war. Army counters, combat chits, surrender markers, and the Treaty of Brest-Litovsk marker support the campaign.
- Players
- 2–4 best 4
- Playing time
- 90 min
- Age
- 12+
- Complexity
- 2.3 / 5
WargameSimulationPoint to Point MovementDice Rolling
About the game
- Design
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
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Game facts (players, playing time, age, credits) from BoardGameGeek.